Goals and objectives
- Historical research on Mesoamerican cultures, colonial Latin American historical events, architecture, monuments and artifacts
- Transcription and translations of historical documents in Spanish, Indigenous languages, and English
- Educational distribution of virtual recreations of historical events, architecture, monuments and artifacts through digital media to include
- Websites
- Game Engines
- Virtual Reality
- Augmented Reality
- Seminars and Workshops for educators and students concerning our research and digital media projects
Projects
Virtual museum projects
•DIGITAL MUSEUM OF MESOAMERICAN ARTIFACTS: Virtual recreation of the international exhibit “Maya Gods of the 16th Century” hosted in Antigua, Guatemala (July 16, 2019-March 30, 2020).
•CAPILLA DE INDIOS MUSEUM PROJECT: Virtual recreation of the late 16th century Indian Chapel of the Dominican Convent in Antigua, Guatemala to house a small digital museum collection of objects from the archaeological excavations of the Dominican Convent of Antigua.More InfoEcclesiastical Architectural History Projects
•CATHEDRAL OF ANTIGUA PROJECT: Virtual recreation of the exterior and interior of the Cathedral of Santiago of the colonial city of Antigua, Guatemala, circa 1684.
•ARCHBISHOP PALACE OF ANTIGUA PROJECT: Virtual recreation of the exterior and interior of the 17th century Archiepiscopal palace of the Archdiocese of Antigua, Guatemala.
•CATHEDRAL OF MÊRIDA PROJECT: Virtual recreation of the exterior and interior of the late 16th-century Cathedral of Mérida, Yucatán, México-only Cathedral in the Americas completed in the 16th century.More InfoInquisition History Projects
•PALACE OF THE MEXICAN INQUISITION PROJECT: Virtual recreation of the exterior spaces and interior of the 17th century Palace of the Mexican Inquisition in Mexico City.
•VR INQUISITION TRIAL PROJECT: Virtual recreation of the Inquisition trial of the Dutch Pirate Guillermo Enriquez in the place of the inquisition of Mexico.
Auto de Fe Project: Virtual Recreation of the Auto de fe of the Episcopal Inquisition in Santiago de los Caballeros, March 1554.
•AUTO DE FE OF 1601 PROJECT: Virtual Recreation of the major General Auto de fe of 1601 of the Mexican Inquisition in Mexico City, March 25, 1601.
Kuula.coAuto de Fe 1601
•The goal of this project is to recreate as accurately as possible the experience of attending the Auto de Fe General of 1601.
•By means of three dimensional simulation software, digital tools customarily used by architects and designers will be used to create as accurate a reconstruction of Mexico City in 1601 as possible.
Website
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Team members
Dr. John F. Chuchiak IV is Distinguished Professor of Colonial Latin American History, Director of the Honors College, Director of the Latin American, Caribbean, and Hispanic Studies program at Missouri State University. A corresponding member of both the Mexican Academy of History and the Guatemalan Academy of Geography and History he is a specialist on colonial Latin American history with a research emphasis on the ethnohistory of the Maya culture, the history of the colonial church in Mexico with a special emphasis on the history of the Holy Office of the Inquisition in New Spain. He is also a founding partner of Præaeteritas Urbes, LLC.
John F. Chuchiak IVDr, Director of the Honors College
Architect and Master of Architecture from the Autonomous University of Yucatán. Ph.D. in Architecture with Honorable Mention in 2012 by the UNAM (National Autonomous University of Mexico). He specializes in the physical and virtual reconstruction of built cultural heritage and since 2019 is a founding partner of Præteritas Urbes, LLC.
Antonio Rodríguez AlcaláArchitect Ph.D.
Hans Erickson is a Computer 3D Graphics Generalist and is presently earning his Master of Science Degree in Digital Cultural Humanities at Missouri State University having graduated with a BFA degree in Animation. He is specializing in recreating history through the art of Animation, Game Engines, Virtual Reality and Augmented Reality.
Hans Erickson 3D Graphics Generalist
Pierlorenzo is an Architect. In his experience, he has been an exhibitor in international events such as ICOMOS Chile in historical studies and 3D Antigua Guatemala reconstruction (2019). Architecture is one of his passions with war history, preservation and modernization of knowledge; finding new ways to bring at the wild audience’s information. Now is working in various Investigations programs and his finals in the Faculty and is a former member of Præaeteritas Urbes, LLC.
Pierlorenzo Vittorio BallicuSr year – Architectural Student
Architect, Engineer and Restorer. CEO of Grupo de la Maza and Director of Patronato de La Antigua.
PhD in Architecture, Building, Urban Planning and Landscape from the Polytechnic University of Valencia, Spain, and PhD in History from the Francisco Marroquín University in Guatemala.
Responsible for important design projects and restoration of heritage buildings in Central America.
Professor at various universities, editorial advisor in specialized magazines and his work has been repeatedly awarded by prestigious institutions in Argentina, Uruguay, Costa Rica, Nicaragua, Guatemala, México, United States of America, Japan, France and Italy.
Osmín Isidro de la MazaArchitect & Engineer
Architect and Master degree in conservation of architectural heritage from Universidad Autónoma de Yucatán. Courses and subjects in the postgraduate Master’s Degree in Conservation and Restoration of Cultural Assets at the Polytechnic University of Valencia. She specializes in Military architecture on the Yucatecan coasty , development and execution of intervention and conservation projects in the historic center of Merida Yucatán, use of planimetric and digital modeling technologies, architectural surveys
Karla I. Gómez EcheverríaArchitect
A self-professed lover of knowledge, Breadan is always looking for something new to learn. His lifelong goal is to use these skills to make a difference that matters. Ways to create different buildings for multiple purposes, what the particular spaces inside could be used for, looking at how they’d been used, and what has influenced that development—these processes overwhelm Breadan’s thoughts without once feeling like work. Exploring new worlds and all they contain are what fascinate him about these exercises.
Breadan Evan-Malcolm HenryProfessor
Historian and Master in History and Anthropology of America from University Complutense of Madrid. Specialist in Heritage Virtualization from the University of Alicante. She is currently a Ph.D. student in Mesoamerican Studies from the National Autonomous University of Mexico and in History and Archaeology from the University Complutense of Madrid. She specializes in Maya culture, in particular Yucatec Maya colonial documents. She has also worked with virtual reconstruction and preservation of archaeological and historical patrimony.
Zoraida Raimúndez Ares Historian
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© Præteritas Urbes, LLC December 1, 2020